Ever wonder how some cameras are able to capture you speeding on an empty highway? Or take a picture at the slightest of movement in wildlife photography? All these applications are possible via trail cameras, popularly known as game cameras.
Game cameras consist of two important pieces of technology –
- A high-resolution digital camera,
- Infrared enabled motion detectors that sense movements and trigger the camera.
These cameras are generally used for wildlife photography, security surveillance purposes, or scientific researches.
The Market for Game Cameras
Some of the key players in this particular industry are –
- Wildgame Innovations
- Prometheus Group
- Vista Outdoor
- Bolymedia, and many more.
The market for game cameras is expected to project growth of roughly 2.4% over the next five years and will reach a market value of 65 million US$ by 2024.
The major countries where this sector is predicted to grow by region are –
- North America – Mexico, Canada, and the USA
- Europe – the UK, Germany, Russia, France, and Italy
- South America – Argentina, Brazil, Peru, and Columbia
- Asia-Pacific – Korea, India, China, Japan, and Southeast Asia
- Africa and the Middle East– Egypt, UAE, Nigeria, Saudi Arabia and South Africa
The largest global market for game cameras lies in the Northern American region with hunting applications covering more than 50% of the market share. It is estimated that wildlife consumed more than 200,000 units of game cameras in 2015 alone.
The second application area is research and experimentation, which occupies around 18% of the market. The other areas such as entertainment and law enforcement applications constitute the rest of the market share.
This market is further classified into the quality of game camera technologies being used. There are three popular variants, and their market share (in 2015) by percentage is –
- Less than 8 MP – 51% market share
- 8 – 12 MP – 58.66% market share
- Greater than 12 MP – 17.83% market share
Global Production and Consumption
The global game cameras industry is expected to reach a production of more than 533,000 units in annual production by 2021, up by 422,000 units produced in 2016.
The largest demand for game cameras is expected to come from North America, with a global share of 54%, followed by European countries whose consumption volume is estimated to be around 35% of the global production.
And while countries in these regions continue to increase their annual demands for game cameras, the market in the Asia-Pacific, South American, Middle Eastern, and African region is also set to rise with the development of technology.
Factors Influencing the Growth of Game Cameras Sector
- Government policies
- Technological advancements
- Demand by countries
- Reduction in manufacturing cost
- Market risks, challenges, and opportunities
Game cameras are slowly gaining recognition in developing countries now. With a projected growth of more than 2%, the market looks steady and welcoming for manufacturers in this industry.
And now with the technology moving towards a more visual technology for navigation and entertainment purposes, these cameras will be surely finding new ways to integrate themselves with the needs of the people in the future.